I see what you were doing there, Hardcore Henry. First Person Shooter as a movie genre is fairly original, I have to say. And as a proof of concept, it works, it really does: the FPS plot can be adapted to a movie. Well done. But it didn’t really work for me, possibly because I’m really, really old. But possibly also because watching this movie is exactly like watching someone else play through an entire video game flawlessly but, despite the hundreds of hours of gameplay he must have devoted to being able to do this (without dying once), inexplicably refuses to skip the cutscenes. I spent the entire movie unable to shake the feeling that I was waiting for my turn to play.
A first-person action film from the eyes of Henry, who’s resurrected from death with no memory. He must discover his identity and save his wife from a warlord with a plan to bio-engineer soldiers.
The camera bugged me. I’m not a fan of hand-held cam movies at the best of times and this was definitely worse. Not only did have all the jiggly annoyance of hand-held shots, but I couldn’t see the protagonist with whom I was supposed to identify. I couldn’t see what he intended to do or what his plan was. All I got to do was watch his hands act and react. This worked well in some cases. Something caught the camera’s eye and he had to look at it, and by the time he looked back something else was coming at him. But there was no suspense, no dramatic tension, no empathy. There was just action; endless nonstop action.
So is this a movie worth watching? Honestly I don’t know, probably not. I’m not going to see it again, though I’ll definitely buy the video game if it comes out. But I’m the wrong person to review it, I need things to be clever and emotionally satisfying. Hardcore Henry was exciting as all hell but I don’t feel videogame logic works as well on the movie screen. I really do like how original it was, I believe more films should take this kind of risk. Maybe just rent it and watch in fast forward, it should work just as well.