Star Wars Battlefront 2 is a fast paced third and first person shooter that is majorly improved over the first Battlefront that EA released back in 2015. Some of these improvements are a new single player campaign, reworked card system, and battle point system for the multiplayer modes.
When I first looked at the heroes and how cards/powers worked and how you unlocked them I was a bit skeptical due to not being able to see how you gain crafting points, which are obtained by playing multiplayer for credits which are then used for unlocking crates (the latest trend in multiplayer games recently). You then have a chance of gaining some crafting points: Little by little I found crates don’t give you as much compared to the milestones. Milestones are earned by generally playing through the single player and multiplayer game modes and they have a few different rewards from credits to unlocking Emotes for your characters. There are Crystals that you can get through milestones in what was planned to be micro-transactions but they were removed last-minute before release. I found the crafting system to be quite tedious because if you aren’t good at multiplayer then it’ll be harder for you to get credits which means more time spent trying to unlock whatever it is you’re trying to unlock because you won’t be getting lots of crates.
Out of everything that has changed throughout Battlefront 2, the multiplayer and battle system was changed the most as that is the focus of Battlefront 2. Instead of having token pickups like in the first EA Battlefront we now use battle points which accumulate over the course of a match by defeating enemies, playing the objective (nobody does) or getting many assists. You use these points to purchase Heroes or Villains and use them to destroy your enemies… or crash into rocks during space battles and be completely useless… Spaces battles are also back in Battlefront 2 and my god they are the best thing ever: they’re fast-paced, exciting, the controls are still fluent as they were in Battlefront 1 — I could talk all day about them but you get the idea. There are a few more game modes for multiplayer like Heroes vs Villains, Blast and Strike. Unfortunately I did not play enough of these modes to give any sort of good feedback, but on the other hand Galactic Assault and Starfighter Assault were extremely fun and worth while. Battlefront 2 now also and FINALLY includes all eras of the Star Wars universe from the Clone Wars to the First Order, which adds some great variety of game-play rather than only fighting as 1 or 2 factions.
As for the Arcade mode you have quite a few options of play, including Battle Scenarios, making your own custom arcade games or brushing up on how to play in tutorial. Both the battle scenario and custom games can be played in co-op or versus, the down side to this though, is that this feature is only on Split-Screen rather than online which personally I would have preferred as I don’t really have people over ever to play split-screen games (it’s so last generation too). The single player campaign was the most memorable as it does a great job immersing you into the untold story of Iden Versio and the Inferno Squad. Without giving away too many spoilers, Iden is the commander of Inferno Squad and is sent on various missions to complete for the Empire and Operation: Cinder. She is sent from planet to planet in hopes of completing her mission but questions what Operation: Cinder and its true purpose.
The only issues I had was how the crate systems can be quiet tedious for the less experienced players, as well as the in-game load screens. The Graphics are stellar as well as the accompanying sounds. Overall Star Wars Battlefront 2 is a great, fast-paced shooter for all audiences who enjoy the Star Wars franchise and would like to be part of it in their own adventure.
Rating: [star rating=”4″]