I try to never check out other ratings or reviews for the movie I’m going to see but this time I knew that Warcraft was rated relatively low. I went though, partly because I’d played the game and partly because the trailer made it look amazing. I didn’t have high hopes for this film. So imagine my delight when it turned out to be Not Horrible. That’s right – NOT horrible. Though I have to admit, so much of why I liked it turned out to be recognition. Anyone who has played the games will have a completely different experience than those whose first exposure will be this movie. Sorry in advance to those of you reading this review who haven’t played the game- this review, like the film, isn’t really going to be as good for you.
I can’t imagine what it must be like to sift through all the Warcraft Lore (yes that’s a thing) and pick out what bits would make a good movie. There’s just so much of it. Every character has a story because there’s probably a series of quests (in the game) associated with it. Same with locations (otherwise known as ‘quest hubs’ in the game). So even though the stories are there, parsing out a few plot-lines and adapting them to the big screen couldn’t have been easy. Choosing what to leave out and what to put in would be a monumental task but in large part they succeeded. Okay maybe they might have erred a bit on the ‘let’s leave it in’ side of things, but why not?
That said, there were some definite weak points in the film. The writing was uneven in parts, as was the acting (I have troubles telling the two apart sometimes). I was never a fan of the Warcraft dialogue and that was one thing that writer/director Duncan Jones did not improve on. There were scenes that made no sense and entire sub-plots that were a little directionless. Not everything made sense. I couldn’t help feeling that a few rewrites of the script with a really scary editor would have done wonders for this film. They probably could have cut out about 20 minutes of bulky confusion that didn’t need to be there making it the ideal 100 minutes length.
So is Warcraft worth seeing? Yes, and probably it’s made better for being on the big screen. Film is a visual narrative and Warcraft nails it. I’m pretty sure fans of the games will have a better time, but it’s good for everyone. . I especially liked the hyper-masculine, enormously muscled orcs whose hands are bigger than their heads (imagine the Rule 34 on that one. Or probably better not to). Anyway they’re well set up for sequels, which I hope they make.